The Online Journal of Communication And Media
 


TOJCAM - Volume 2 - Issue 4 - October 2016

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CONCERNING THE SOCIAL INDIVIDUALS OF VIRTUAL LIFE, THE ANTI-SOCIAL INDIVIDUALS OF REAL LIFE AND THE CREATION OF IDENTITIES IN THE SOCIAL MEDIA

Mine DemirtaÅŸ, Oktay DemirtaÅŸ

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Abstract:

New communications technologies have influenced billions of people in the
recent years, entering into every area of their lives, and social networks have become
the focal point of communication with their use. The manner in which communities
perceive the world has changed in line with this, and individuals have reached the point
of being able to express themselves in different ways, at different locations. These
technological leaps have resulted in significant changes in social life, and the changes
which have taken place have had a big impact on personal relationships, the manner in
which people socialise and even lifestyles. The network community, which is based on
virtuality, has found the opportunity to expand and become organised at a level not seen
until today, and individuals have obtained the opportunity to ‘be together online’
simultaneously, ensuring that a new form of organisation and type of action have been
born. Social media generates information and news in a very quick manner, while social
networks simultaneously forward these to the very wide masses, at the same pace. Users
are actively involved in both the generation of this information, and its transmission,
while at the same time endeavouring to remain in step with the information traffic
which is flowing. Today, almost everyone lives within the mobility of sharing in the
social media, tracking hundreds of messages a day, and forwarding many of these to
others by sharing them, themselves. However, while they are doing this, they are also
becoming detached from their social circles in their real life. Within this context, this
study focuses on individuals, who are intensively in communication through the
identities they have created in the social networks, but have become detached from their
own actual environments – becoming indifferent and anti-social. Focus group
discussions have been held with 12 randomly selected persons from among these
individuals.

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DIGITAL GAMES, CONSTRUCTION OF HEGEMONY AND CULTURE INDUSTRY

Fatma GÃœRSES

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Abstract:

Playing games is one of the most important tools for children to use their
creativity, to express themselves, and to improve their skills. Educative and effective
games are seen as the easiest ways to socialize. Advancements in technology and digital
systems have also been changing the quality of games and altering the traditional
understanding of the game. Games in digital field, whose scope of setting is expanding
every second, are used as new places for teenagers to socialize where they can access to
all players globally. Changing definition of public areas is providing encounters in
digital world and hegemony of one culture over another is established by means of
video games. Digital games as products of culture industry have been bought and sold
as new media products; thus customers of these game companies could not get over
with the hegemonic effect of these products.
In this study, GTA V, which is the last product of Grand Theft Auto (GTA) digital
game series, is going to be analyzed. In this study, it is aimed to convey how the
American lifestyle is taught with this game and to show how this game has a role to
spread the hegemony of American culture industry internationally. Therefore, this study
is comprised of two section. In the first section, the concept of game, its elements, video
games, simulation, hegemony, culture industry and types of players that video games
establish, occupations of these players are explained. Obtained datas are assesed in
means of the creation of hegemonic culture and culture industry. This study tries to
explore hegemonic contents established in digital game texts that are created in culture
industry. It also tries to show the role of a new occupation field that got emerged from
video games, "Game Commentary".

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ONLINE MAGAZINE JOURNALISM: A RESEARCH ABOUT THE CONTENTS OF ON LINE MAGAZINE PORTALS IN TURKEY

Mihalis Kuyucu

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Abstract:

Internet journalism that emerged with the spreading of the internet
technologies to every sphere in life. Internet journalism reached to serious access levels
in a short time. Internet journalism that become prominent in Turkey as a result of
carrying printed newspapers to the internet environment like it was done in the rest of
the world, is now a special type of journalism. Magazine journalism also found place on
the internet as a result of increasing popularity of magazine news in printed press and
visual media. In 2000s, internet sites that mostly give place to magazine in their
contents emerged in Turkey. In the present study, the status of magazine sites in Turkey
have been evaluated based on the example of the internet journalism. The study consists
of three parts. A conceptual review has been made about magazine press and magazine
journalism in the first part. In the second part, information has been provided on the
magazine sites in Turkey and their characteristics in the light of various studies. In the
implementation part of the study, a content analysis has been performed in connection
with the most popular five internet sites in Turkey. In the study, it has been emphasized
that magazine journalism offered via printed media and television in the conventional
media turned into a unique platform with both audio and video characteristics with the
emergence of unique internet sites in the new media. Magazine sites are active not only
on the internet but also in the social media and the conventional media- new media and
social media came together and created a new magazine journalism. This magazine
journalism that emerged in the new media era lead to the generation of rich news
content enhanced with both audio and video elements. Internet magazine sites that
emerged in the new media era started to offer magazine content generated by
televisions, radios, newspapers and magazines extensively and from a single source

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OPPORTUNITIES AND INNOVATIONS INTRODUCED BY DIGITAL AGE IN DOCUMENTARY FILMS

Åžermin TAÄž KALAFATOÄžLU

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Abstract:

It is not possible to evaluate development of the documentary film separately
from social developments that emerged in the historical process and innovations in
media technology. Answers on what the role of documentaries and documentary
filmmakers are revised again and again in this historical perspective. The documentaries
that have produced to be watched on different platforms (such as movie screen,
television or online media) have important and ongoing social, political, aesthetic and
technological changes. These changes include new digital production, new editing
equipment, booming in cinematic features, and sharing footage on different video
sharing sites.
The innovations of the digital age to the documentary film world can be summarized as,
pre-production, production, post-production and distribution stages. Relatively
inexpensive digital technology increased the number and diversity of those who want to
be included in the documentary production process. Filmmakers, activists, wannabes
and entrepreneurs from different parts of the World acces to the production of
documentary field in order to gain an active role. In addition, digital technologies in
terms of production as well as the distribution and exhibition, is providing a platform to
documentaries. Finding potential audience is now possible without relying on traditional
channels.
This paper focuses on the innovations that come with the digital technology to the
traditional documentary filmmaking. In the digital age, production and post-production
of documentary film costs has fallen. it’s observed that producing low budget
documentaries is possible. Although we need to consider that the internet has been
criticized by the scholars about its limitations on being an alternative public sphere. At
the present day, the audience who become more sophisticated as a result of increased
number of media channels seek for the challenging documentaries not for the
entertaining content.

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